Launch Gallery Window

 

 

News Archives

As of 10/27/03:
• Closed the item duplication bug.

As of 10/14/03:
• Implemented new text responsive system. Click [here] to read the discussion about it on the forums.

As of 10/09/03:
• I'm making a text capturing program that will allow all character spoken text to be captured. What does this mean for you? It means I'll be able to capture the things people say, and parse them and do stuff in response. So, a player could type "look" and I'd catch it and tell them what they see in that area... or maybe they type "smash lock with Smith's Hammer" and I'll check to see if they have a smith's hammer, and if so, give a chance of success and if they make it, open the door... Even more useful would be things like "jump cliff" "climb cliff" and maybe I'll add spoken rituals that allow players to mix certain words to cast more powerful spell combos or do other magical things.... This should be in beta by next week.

As of 10/02/03:
• Added a courthouse and jail courtesy of Jaiken... and Antaria has been updated courtesy of Wrath (Tor).
• Also, CNR is slightly altered. Let me know if there are problems with it, and I'll switch back immediately.

As of 09/17/03:
• Currently, I'm altering the CNR crafting system so that it won't be so horribly laggy when using the anvils.
• This work is still in progress. I've managed to accomplish drastic improvements in the lag caused by CNR, but I'm still working to make it even better.

As of 09/13/03:
• Replaced the ATS creatures with CNR creatures.
• Replaced more ATS resources with CNR resources.