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As of 06/27/03:
Altered the Death System to allow respawning
until a player reaches 6th level.
As of 06/24/03:
Moved starting location to Lomatin Welcome
Hall.
Made many changes to make welcome hall
more accomodating.
Made all stores use appraise skill.
Further fixed HCM Death bug.
As of 06/23/03:
Added and update to new snow areas to include
a new inn with the appraise thing goin on.
Added some quest fixes.
Tweaked some quest finale npcs to be a
bit less dominating.
Weakened the early challenges and Road
to Alvar.
As of 06/19/03:
Added a workaround for the SoU CreateObject
Store bug which was busting all ATS stores, and
player vendors.
Altered Lars to adapt to SoU change in
waypoint function.
As of 06/18/03:
Added SoU Areas North of Kitharmin Mountain
Valley and Kitharmin Road.
Fixed scripted group quests to only reward
those present upon completion.
Fixed all stores to give far lower amounts
for items.
Made it so you can only level once at a
time to prevent powergaming.
Altered subrace level cap code.
As of 06/15/03:
Added 10 - 12 new areas for Block Party.
Added Chass' area fixes for Dorigin Island.
Added a level cap on subraces of (20 -
(Effective Char. Level))
As of 03/11/03
Update 2:
Fixed silent ATS vendors.
Rebuilt module with NWN version 1.29
As of 06/10/03:
Made some bug fixes.
Fixed some transitions.
As of 06/09/03:
Fixed up some transitions in new areas.
Hopefully made it so the guards won't bother
npcs.
Added 3 new areas to Dorigin.
As of 06/08/03:
Added one new quest courtesy of Chass.
Added 54 new areas courtesy of Chass.
Added 4 areas courtesy of Wrath.
Added weapon checking guards in Peridotia.
As of 06/06/03:
Added a rather big quest from Makz. Talk
to Loreen to get started.
Also fixed respawning of merman guy.
As of 06/05/03:
Added Player Placeable Persistent Chests.
Only usable in player housing.
Added the potted plant placeable to the
store.
Fixed merchant pricing scheme for the furniture.
Fixed placing of nonmodule items into persistent
chests.
Added ability to change the locks on player
housing.
Basically it resets the list of approved
keyholders.
As of 06/02/03:
Opened new areas to all players.
Fixed some death system bugs.
Fixed an HCM bug.
Fixed the module_heartbeat bug which died
because of half-dragons that lost a level.
Altered drowning script not to affect air
genasi (untested).
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