Launch Gallery Window

 

 

News Archives

As of 03/31/03:
• I basically poured over 30 hours of work into building a new player bonus system. It remains largely untested, but here it is.
• The bonuses it gives are persistent, and are not easily removed.
• DMs, take note: Do NOT abuse this system. Use it wisely. Also, if you need a bonus removed, let me know.

As of 03/23/03:
• Added some benches and lights in Peridotia.
• Added some player housing.

As of 03/19/03:
• Added DM Hall teleport token (DMs only)
• Added DM Hall SQL terminal (DMs only)

As of 03/18/03:
• Added the DMFI wands.
• Added rest time limitations.

As of 03/13/03 Update 2:
• Fixed new quest.
• Fixed some conversations.
• Fixed the area transition to Snow City Sewers.

As of 03/13/03:
• Fixed Pirate Attack problem.
• Added some new areas.
• Added a new quest(still shaky)

As of 03/11/03 Update 2:
• Fixed silent ATS vendors.
• Rebuilt module with NWN version 1.29

As of 03/11/03:
• Imported some new areas by Makz.
• Fixed some majorly bad crash causing bugs involving stackables and persistent chests. This includes gold in chests.

As of 03/10/03:
• Altered Player Vendors to be persistent!!!
• Sorry, that's all I got done what with Fiance tearing some ligaments and recent exporting of scripts to help the community...
• Oh, I did fix your desk Ky...
• And the DMFI Wands will be in place NEXT update... which can now come at ANY time because EVERYTHING IMPORTANT IS NOW PERSISTENT!!! (Yay!)

As of 03/05/03:
• Switched to NWNX 2 for database connectivity.
• Added Journal persistence. Future journal entries should now remain.
• Restored the location tracking code.
• Added new svirfneblin city (not very developed... yet)
• Added two new quests courtesy of Makz, along with 3 new areas from him.
• Added 2 new interiors for said quests...
• Added code to handle some journal entry restoration. The majority of journal entries will take more time though.

As of 03/01/03:
• Fixed massive issues with database and client data loss.
• Fixed problem with persistent player bank chests which prevented storage of more than one nonstackable item.
• Added new DM placeable portals that link together.
• Currently these portals are not persistent, since they are intended for use in quest running.