Language Reference
This page holds information about
racial languages. To view a more extensive information
including this language guide, and other topics
such as, emotes, pc dicebag, and animation, [click
here].
DMFI Voice Functions
If the DMFI DM Voice is installed, you have access
to additional features such as racial languages
and being able to "throw your voice"
to your henchmen companions.
Racial languages
To speak the language, use the appropriate
widget (this will destroy the old Voice and create
a new one if necessary) and type:
/dm [What you want to say
in brackets]
Some sample languages are in this
pack. PCs can automatically speak their racial
language (or class language, if they are human)
by default). Type:
/dm [What you want to say
in brackets]
while within earshot of an NPC.
They can also understand their racial language/
class language by default.
Asterisks toggle the translation,
thus allowing you to say things in Common or signify
emotes. For example:
/dm [Hello, there, *Treewalker*,
how are you? *giggle*]
will be translated as: gibberish *Treewalker*
gibberish *giggle*
When you are within earshot of someone
who is speaking a different language, your character
will see the translated text in the server window
(the right chat box). If you cannot understand
the language (i.e. you are not of the correct
race or you do not have the appropriate language
widget), your character makes a Lore check against
a DC of 20 to see if he/he knows what language
is being spoken.
List of sample languages:
Abyssal
Animal
Celestial
Draconic
Dwarven
Elven
Gnome
Goblin
Halfling
Infernal
Orcish
Thieves' Cant (limit of 25 characters,
will display emotes instead of text)
Native Language default - you can
use your native language by default without having
to activate the language widget. Just type:
/dm [Your message here]
This is just like the original
Language widget... it just saves you a step, because
you don't have to activate the language widget
if you have a native language. Other languages
can be used as normal (activate the appropriate
widget). Note that this does not work if there
are no NPCs nearby. In this case, use the language
widget to summon a voice.
Familiar/companion Speech
You can use ; to make your companion
talk.
For example, if I wanted to get my familiar to
say "Ruff!", then type:
/dm ;Ruff!
This allows you to have your familiar
interact with others without having to possess
the familiar. It also allows summons and animal
companions to have speech.
FAQ
Q) I want my familiar/animal companion/henchman/summon
to speak! How do I do this?
A) Type the following at any time:
/dm ;I am your companion and I am speaking!
Q) I want to use a racial language!
How do I do this?
A) First of all, do you belong to the race appropriate
for the language? If you
want to speak Elven, you have to be an elf. Then
type (with an NPC around within earshot):
Also, the space between the /dm
and the [ (bracket)
Incorrect:
/dm[I am trying to speak Elven]
Correct:
/dm [I am trying to speak Elven]
Q) Why are my phrases shortened
in Thieves' Cant?
A) The way Cant works: It is a series of pre-arranged
movements and motions that send a secret message
unbeknownst to onlookers. However, because it
is a series of movements (like a sort of weird
coded sign language, not unlike baseball coach
signs), it can only deliver a limited amount of
information (25 characters is the arbitrary limit
I used to truncate it). You will note that instead
of text, an emote appears. Thus, Thieves cant
is best used interspersed in normal conversation,
using terse and short phrases.
If you have no NPC in earshot, use
a language widget to summon a Voice nearby or
ask your DM to plop down a Voice nearby (or any
NPC). Or you can summon any creature (henchman,
familiar, animal companion, summon, etc.)
Credits
----------
Dopple (dopple@why-bother-me.com)
Jhenne (tallonzek@hotmail.com)
Splith
Robert Bernavich (robert_bernavich@mentor.com)
Archaegeo (archaegeo@charter.net)
Modifications by hahnsoo (hahns@shin.org)
Smoking Function by Jason Robinson
Bugs and Technical Issues: hahnsoo (hahns_shin@hotmail.com)
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