Category:Change Log

From Talus Wiki

As of 05-09-06

  • Cleaned up OnAcquire event to be faster.
  • Another lag change for housing chests.
  • Closed a teleport exploit.

As of 05-08-06

  • Cleaned out some old stuff Mek

As of 05-02-06

  • Updated storage/vault chest code for houses.
  • Tweaked lag prevention in chest code.

As of 04-26-06

  • Updated creatures from Longtide.
  • More fun for the housing department.
  • NWN 1.67!!!

As of 04-18-06

  • Updated Housing to Work for Heroes Glen Treehouses
  • Added numerous items by DM Inviktus to Pallette
  • A few more houses added for people to use
  • Emanresu's house linked in Perid Village
  • Numerous other location tweaks.

As of 04-15-06

  • Added treehouses
  • Added other houses
  • Numerous location tweaks
  • Updated Haunted Crypts from Slider Mike

As of 03-27-06

  • Updated Elgorn's store
  • Altered encounters in Haunted Crypts from Slider Mike

As of 03-16-06

  • Cleaned out some more unused stuff
  • Added new extended Halidian Flats areas by Longtide

As of 03-07-06

  • Added new Lomatin Slums areas by DeltaKnight
  • Fixed Kelinus Quest

As of 02-21-06

  • Updated Serenity Inn Emanresu
  • Fixed Slider Mike's new Antaria Quests
  • Merged quest npc spawning code to cut out 30 files
  • Fixed some other quest issues that could lead to bugs

As of 02-17-06

  • Fixed Player Vendor Tunic
  • Fixed Anderheim area names
  • Removed some old Antaria areas
  • Updated Serenity Inn Emanresu

As of 02-16-06

  • Updated Orgothian Embassy Mekerek
  • Updated Blue River Areas Mekerek
  • Updated Sea Hag Areas Longtide
  • Updated Snow City Tomes Longtide
  • Updated Various Portals
  • Added Freeblade HQ Areas Longtide
  • Updated Dorigin Areas and Homes Mekerek
  • Updated Mirek Areas Mekerek
  • Added Antarian Areas Frome
  • Updated Some Quests Slider Mike
  • Added SevenTree Elven Areas NewSoul
  • Added Rade's House Emanresu
  • Added Serenity Inn Emanresu
  • Added Monsters and Encounters Inviktus
  • Passed out after finally getting this thing to run(Mek)

As of 12-02-05

  • Updated N. Peri. Areas from Longtide (sea hag area fix).

As of 11-30-05

  • Updated Northern Peridotia Areas from Longtide.
  • Anti-Lag changes.

As of 11-17-05

  • Work on forthcoming quests.
  • Updated areas from Mekerek.

As of 11-15-05

  • Work on forthcoming quests.

As of 11-14-05

  • Added Slider Mike's fish quest.
  • Spelling and exploit fixes.

As of 11-12-05

  • Updated Mirek stuff from Mekerek.
  • Maladin unhooked.

As of 11-09-05

  • Updated Mirek stuff from Mekerek.
  • Player Vendor Merchant change.
  • Normal Merchants changed to use inventory cleaner(lag fix)

As of 10-30-05

  • Quest areas for Longtide.

As of 10-24-05

  • Updated Battle Isle from Longtide.

As of 10-11-05

  • Added furniture for Anj.
  • Updated Snow City Hall from Longtide.

As of 10-01-05:

  • Fixed Player Vendors pay from balance bug (I hope).
  • Added Snow City Hall from Longtide.

As of 9-09-05:

  • Fixed commands to work on Slider Mike's '1' character.
  • Fixed <elevate name,#> dm command to use partial names.
  • Closed a minor exploit.
  • Updated Dorigin stuff from Mekerek.
  • Updated Mirek stuff from Mekerek.
  • Updated Blue River stuff from Mekerek.
  • Fixed Selune Temple Store.
  • Fixed CNR Holy Water.
  • Fixed Vampires to give xp.

As of 8-26-05:

  • Updated Dorigin stuff from Mekerek.

As of 8-16-05:

  • Adjusted XP Scale... again

As of 8-14-05:

  • Fixed Amar's death script.
  • Worked on Baphumet quest.
  • Added new DM command <elevate placeablename,distance>

As of 8-04-05:

  • Updated Shop on Selune's Temple Isle.
  • Added Language Token giving code.
  • Adjusted XP Scale.
  • Updated Shop on Selune's Temple Isle.
  • Updated *teleporthelp* for <teleany loc>.
  • Peridotian forest crypt west sarcophagus fixed.
  • Added missing key.
  • Fixed Mourn's house.

As of 7-11-05:

  • Updated Dorigin areas for Mekerek.

As of 6-28-05:

  • Fixed Pixie Quest.
  • Updated Dorigin areas for Mekerek.
  • Added DM Quest Areas from Deltaknight.

As of 6-27-05:

  • Fixed Automatic Wing giving dialog.
  • Fixed Water Genasi Drowning bug.

As of 6-16-05:

  • Fixed Mage Alternate Familiars

As of 6-14-05:

  • Recompiled with 1.66
  • Changed Speech System to load sooner internally

As of 6-08-05:

  • Updated Dorigin stuff from Mekerek.
  • New houses in Dorigin from Mekerek.
  • Furniture wand changed to allow use on anything in own house.
  • Worked on new quests.
  • Changed Speech System to use my dll.

As of 6-02-05:

  • Updated Dorigin stuff from Mekerek.
  • Altered chest closing to reduce lag.
  • Fixed tokening in Bogs 7 & 17.
  • Fixed Yuan-Ti heartbeats.
  • Worked on new quests.

As of 5-19-05:

  • Updated Dorigin stuff from Mekerek.
  • Disabled Devastating Critical.

As of 5-03-05:

  • Updated Dorigin stuff from Mekerek.
  • Hostile Faction changed to non-global.

As of 4-30-05:

  • Updated Dorigin stuff from Mekerek.
  • Fixed Wereking spawn.
  • New big tree in Peridotia.
  • Exploit fixes.

As of 4-26-05:

  • Updated Dorigin stuff from Mekerek.
  • Spent an hour making Valtor's treasure untakeable.

As of 4-19-05:

  • Updated Dorigin stuff from Mekerek.
  • Added Island of Resnea from Deltaknight (unhooked for dm use).
  • XP amounts tweaked.

As of 4-13-05:

  • Reverted DeletePC command due to issues.

As of 4-11-05:

  • Updated Dorigin stuff from Mekerek.
  • Change to deletePC command (note restore will not function from now on.
  • Change to remove goblin area exploits.

As of 4-01-05:

  • Fixed Osa's House name.
  • ECL changed to be precalculated
  • Deleted everyone's gold from the bank

As of 3/31/05:

  • Internal system change
  • Updated Hellbron from Mythil
  • Updated Dorigin areas by Mekerek
  • Battle Isle Vault Fix from Inviktus

As of 3/16/05:

  • Fixed bug with new Treant Quest
  • Fixed Celestial and Fiend subrace bonuses for over 12th level
  • Added a Drow Speech Token

As of 3/11/05:

  • Made New Treant Quest (testing)
  • Altered Challenges to require all 12 tokens before getting 13th

As of 3/06/05:

  • Fixed new quest journal issue
  • Altered several quests to only affect those in area for killing quest enemy

As of 3/05/05:

  • Updated Frome's Watcher areas
  • Added 2 *NEW* scripted quests made by Frome

As of 2/12/05:

  • Updated Frome's Watcher areas

As of 2/09/05:

  • Added extra beetle belly types for cnr
  • Inside doors unlocked for Fandar houses
  • Fixed Alvar Guard faction
  • Added a bunch of light colored cloth dyes somewhere
  • Added merchant inventory cleaning code

As of 1/18/05:

  • Peridotia military enclave added but unhooked.
  • Update for Fandar houses
  • Another DM speech command fix

As of 1/15/05:

  • Updated Mythil's npcs
  • Fixed CNR furniture bug

As of 1/12/05:

  • Updated Mythil's npcs
  • Speech system fix for dms
  • Added some new metal dyes somewhere...

As of 1/06/05:

  • Added improved speech code:
  • /o a animal companion //e.g. /o a hi I'm your wolf.
  • /o d dominated //e.g. /o d You casted dominate on me!
  • /o f familiar //e.g. /o f hello I'm your familiar.
  • /o h henchman //e.g. /o h hi, I'm your henchman.
  • /o s summoned //e.g. /o s hi, you summoned me?
  • /o c action //e.g. /o c follow lanthar
  • /o e emote //e.g. /o e bows
  • Fixed familar/companion appearance bug

As of 12/20/04:

  • Changed some speech code.

As of 12/03/04:

  • Added updated Olciax areas from Frome. (unlinked)
  • Thieves guild areas from Frome.
  • Added another house.
  • Added a cool new emote method:
  • /o e emote //e.g. /o e bows
  • /o c action //e.g. /o c follow lanthar
  • /o l language //e.g. /o L this is spoken as elven

As of 11/18/04:

  • Added a ton of dyes (not in stores yet).
  • Removed ATS items from module.
  • Fixed a few small bugs.
  • Lost 5 days of work to corrupted module.
  • Added updated areas to Peridotia from Longtide.
  • Added a couple new dm commands.

As of 11/08/04:

  • Added some player houses.
  • Continues work on Dan's Ring quest.
  • Added Temple of Selune (courtesy of Longtide and Opal).
  • Added a couple new dm commands.

As of 11/04/04:

  • Some script changes.
  • Completed basic layout of Dan's Ring quest.
  • Added Lomatin Town Hall (under construction still though).

As of 10/26/04:

  • Some script changes.
  • CEP Crafting fix.

As of 10/24/04:

  • Added CEP 1.50.

As of 10/21/04:

  • Added updated areas to Peridotia for goblins from Longtide.
  • Added a subrace appearance changing command:

As of 10/14/04:

  • Added updated areas to Peridotia for goblins from Longtide.
  • Added a few more commands for dms

As of 10/06/04:

  • Replaced HCM (Hard-Core Modular) with own LDP(Lanthar D. Persistence).
  • This should only affect death and bleeding systems. Report bugs on forums.

As of 09/30/04:

  • New Quest announcing system for dms (experimental).
  • Added updated areas to Peridotia for goblins from Longtide.

As of 09/23/04:

  • More Efficiency changes.
  • Added updated areas to Peridotia for goblins from Longtide.

As of 09/20/04:

  • Efficiency changes.
  • Added new command for DMs.

As of 09/15/04:

  • Efficiency changes.

As of 09/14/04:

  • Force player messages dialog to open at login if players have messages waiting.
  • Some progress on new quest (incomplete).

As of 09/13/04:

  • Added new commands to allow leaving messages for players. Say *messagehelp* for more info.
  • Fix for player vendors.

As of 09/11/04:

  • Tweaked the PWFXP system a bit.
  • Finally changed the vendors to use Real Life days for pay schedule.
  • Some setup for new quests (incomplete).

As of 09/08/04:

  • Replaced monster xp system with PWFXP.
  • More anti-lag (removed 457 creatures).

As of 09/02/04:

  • Altered Akrona areas from Longtide.
  • More anti-lag (including hold spell fixes).

As of 09/01/04:

  • Altered areas from Longtide.
  • Altered Fandar quests to be persistent.

As of 08/31/04:

  • Lag preventative changes.

As of 08/28/04:

  • Added new stores in Kitharmin Salt Flats.
  • Added new island of Fandar from Arrond.
  • Hopefully made Drow speak Drow instead of Elven.
  • Hopefully made Goblins speak Goblin instead of Halfling.

As of 08/26/04:

  • Added command:
  • used to toggle display of checks.
  • Removed some DM power.
  • Added further updated goblin areas from Longtide.

As of 08/19/04:

  • Fixed Darkvision for subraces that were missing it
  • Added subrace ice orc 'half-orc' : see web for stats
  • Added NPC subrace recognition and friendship (testing)
  • Added gypsy stores
  • Added some extra DM commands for npc faction fix
  • Added updated goblin areas from Longtide

As of 08/11/04:

  • Added subrace ice goblin 'halfling' : standard halfling with +2 con, -2 int, +1 search, +1 listen
  • Added respawn points
  • Added some extra DM commands for activation of placeables (untested)
  • Added command for pixies to invoke invisibility 1 time per day for every 3 levels.

As of 08/04/04:

  • Added transitions between areas north of Peridotia
  • Added Longtide's goblin areas north of Peridotia(Under Construction)

As of 08/01/04:

  • Changed subrace script to allow wings choice
  • Made Half-Dragon subrace recognize typed in color
  • Added some extra Real Estate Agents (housing to come later)
  • Added
  • Added
  • Added

As of 08/19/04:

  • The subraces that were missing the Darkvision ability now have it.
  • Added Ice Orc subrace
  • Added Longtide's updated Peridotia Rocky Plains
  • Rotated Peridotia portal arrival point
  • Added NPC subrace recognition and friendship. This means if your subrace is "Goblin" and a non-player goblin sees you, it will immediately adjust to consider you a friend if not already in combat. This is untested.
  • Added DM command: <CLEANNPCFACTIONS> which will freeze all npcs in an area for 10 seconds, and in the meantime adjust their faction relations to each other... This is untested.

As of 08/11/04:

  • New subrace ice goblin 'halfling' : standard halfling with +2 con, -2 int, +1 search, +1 listen
  • Additional respawn points
  • Added some extra DM commands for activation of placeables (untested)
  • Added <invis> command for pixies to invoke invisibility 1 time per day for every 3 levels

As of 08/04/04:

  • Added transitions between areas north of Peridotia.
  • Added Longtide's goblin areas north of Peridotia (under construction).

As of 08/01/04:

  • Included a wing enabler for half-dragon, half-celestial, half-fiend, fiend, and celestials.
  • Made Half-dragon subrace recognize typed in color.
  • Added two real estate offices (housing to come later).
  • Added new speech commands. Read more about them [here].

As of 07/19/04:

  • Added the Bob quest.
  • Renovated some bars.
  • Working on additional house furniture.

As of 07/13/04:

  • Added a few DM speech commands.
  • Added Longtide's updated Lost Adventure and his updated Battle Isle.
  • Added Frome's updated Watcher Keep.

As of 07/09/04:

  • Added Longtide's Battle Isle and stuff

As of 06/27/04:

  • Added area near Alvar.
  • Added creatures for quests.

As of 06/17/04:

  • Removed Frozen Wastes test areas.
  • Changed Lars to quit multiplying.
  • Fixed dwarven city to not apply light penalties.
  • Added Longtide's Lost Adventure Areas and Quests (untested).

As of 06/11/04:

  • Added some areas for mac frozen plains testing.
  • Altered Death System to eliminate Fugue.

As of 05/30/04:

  • Added updated Antaria stuff to new location
  • Removed old Antaria areas
  • Added clothing dyes in fashion shop

As of 05/29/04:

  • Added Adventurer's Guild from Val'dor
  • Added npcs from Arrond
  • Removed *looks* emote

As of 05/11/04:

  • Added some new action commands
  • Changed some actions to allow partial names
  • Minor stuff

Articles in category "Change Log"

There are 0 articles in this category.